On this week’s episode of Guild Chat, host Rubi Bayer was joined by Narrative Director Leah Hoyer, Game Designer Crystal Reid, Game Designer Jason Reynolds, and Narrative Lead Bobby Stein to talk about the balance of story and gameplay in Guild Wars 2‘s raids.
The story which began in Guild Wars 2: Heart of Thorns™ is by no means over, and Guild Wars 2‘s tradition of building an ongoing story continues with raids. The challenge lies in bringing story into raid content in the right way. From the start, the raid team had a high-level idea of what they wanted to do with the raid story and worked with narrative to balance it out and ensure that it fit well with the greater arc of storytelling.
Challenging gameplay is the focus of raid content, and raid lore is meant to provide context for the battles without burying players under exposition or forcing them to wait through long dialogue sequences. At the same time, players who don’t raid aren’t being shut out of...
Spirit Vale is the talk of Lion’s Arch—both the tragedy and the heroic ongoing rescue efforts! Here at the Black Lion Trading Company, we want to do our part in helping raise awareness of the dangers of the Forsaken Thicket.
Bandit Sniper Appearance Pack
Fearsome killer looks and a commemorative glider—what could be better? This pack contains a bandit sniper outfit replicating the deadly marksman’s appearance. We’ve also crafted a new glider to commemorate the souls of the fallen around the fearsome Gorseval. But rest in peace; no actual souls were harmed to make our...
Yesterday we had another operation. Our total member count wasn't so big so we went without an air squad today. But for a change we did have a RIOT squad in our platoon and that was really nice to have. While I haven't heard if we're going to do more operations like that, their support on our objectives was really useful and appreciated.
The goal of the operation was... in lack of a better word... to fuck shit up.
We started on Hossin against the TR. We had the Northeastern warpgate and the TR the southern one. We cut across TR territory where we had some really good fights against RO. While we were pushed out of a few objectives but we managed to get the flak off of the other NC forces causing them to push for the real objective. When we lost our decoy we quickly redeployed to the real objective to make sure it would be completed.
Eventually we were in a position where we could cut off a lot of TR territory with a single base, and we took it. Some good fights ensued and we lost...