Reliant Q&A - Part 1
Reliant Concept Blueprint
“One thing people don’t appreciate about the Reliant is how dead on the name is. This is a ship that can take serious punishment and keep on flying. During one of the CTX-3 [first manned Reliant prototype] flights, I managed to snap half a wing off in a collision. Klaxons sounded, red lights flashing… my nav readouts went dead for half a second, until the redundancies switched on. Fly by wire was pretty much a lost cause, but with some careful manual thruster taps I managed to make it back home in one piece (minus a wing.) This is a ship that’ll keep your butt safe.”
- Yark “Badger” Malloy, MISC In-House Test Pilot II
“NEW for 2946: the MISC Reliant is the galaxy’s latest, greatest...
We're aiming at releasing a client update on Wednesday. Maintenance should be approximately 3 - 5 hours and will start at 9 AM UTC.
CHANGES & ADDITIONS:
The Weapon Prototype District type is now available and can be found on the Instance List.
The weapons that have been re-balanced and are currently available for testing are:
NOTE: Descriptions and stats of what has been balance, modified or changed are not listed. This is intentional as to allow for true testing without a potential bias due to statistical information or written description.
BUG & EXPLOIT FIXES:
Firehawk Wing Mirrors are now named correctly.
Hand placements have been fixed so that characters now hold the DOW Thumper with the fore-grip rather than the barrel.
Espacio Style AD Visor (part of the Pro-Mode kit) can now be used by enforcers.
In this week’s Ready Up livestream, host Josh Davis was joined by WvW Game Designer Tyler Bearce for a look at World vs. World’s new automatic upgrades system, as well as a demonstration of the dragonhunter elite specialization in Player vs. Player.
Tyler explained that the WvW upgrade changes were developed because players had the ability to make decisions that weren’t meaningful or fun. The changes outlined in the WvW automatic upgrades developer blog ensure that one person won’t be stuck footing the gold cost for upgrades or that a single player can’t delay upgrades by spending supply on other things.
Upgrade tiers will be roughly the same as they currently are, but each row of upgrades will unlock all at once. Dolyaks will carry less supply, but they’ll now reduce the upgrade time needed for...
Welcome to the community showcase, where we’ll be highlighting some of our favorite amazing projects, activities, and other fan works created by Guild Wars 2 players from all over the world! This month, we’ve got a great selection of awesome fan creations to share with you, from fan art to game guides to events. See it all below!
Who says charr can’t be fancy and musically inclined? Pejntboks’s lovely art of an equally lovely charr is a great reminder to follow your dreams.
Sefokusu shared this dynamic digital depiction of one of the most terrifying things you can see at ground level—a pack of armed asura with explosive devices. Get to higher ground!...